Jun 29, 2006, 10:18 PM // 22:18
|
#61
|
Frost Gate Guardian
Join Date: Mar 2006
Location: Houston, TX
Guild: Siege Turtles
|
Couldn't you just use berserker stance in place of frenzy? Because it doesn't take away that damage output... or am I missing something here?
|
|
|
Jun 29, 2006, 10:21 PM // 22:21
|
#62
|
Frost Gate Guardian
Join Date: Mar 2006
Location: Houston, TX
Guild: Siege Turtles
|
Couldn't you just use berserker stance in place of frenzy? Because it doesn't take away that damage output... or am I missing something here?
|
|
|
Jul 03, 2006, 04:45 PM // 16:45
|
#63
|
Lion's Arch Merchant
Join Date: Jun 2006
Guild: [VENT]
Profession: W/
|
Quote:
Originally Posted by titan0987
Couldn't you just use berserker stance in place of frenzy? Because it doesn't take away that damage output... or am I missing something here?
|
berserker stance wasn't around when this post was originally created.
|
|
|
Jul 03, 2006, 05:21 PM // 17:21
|
#64
|
Ascalonian Squire
Join Date: May 2006
Guild: Black Crescent
Profession: Mo/Me
|
Yes it was, Berserker stance is garbage though since you CANNOT use Attack skills during it's duration without ending it, you are thinking of Tigers Stance, which is new.
|
|
|
Jul 04, 2006, 10:55 PM // 22:55
|
#65
|
Site Contributor
Join Date: Aug 2005
Guild: Blazin Dragons [BD]
Profession: Mo/
|
Also, Berserkers stance has a long recharge, or else it would be decent enough to use.
|
|
|
Jul 07, 2006, 10:42 PM // 22:42
|
#66
|
Lion's Arch Merchant
|
Does the point of view on sundering changed now that it is 20/20 instead of 10/10?
Last edited by sumasage; Jul 11, 2006 at 05:27 PM // 17:27..
|
|
|
Jul 11, 2006, 05:29 PM // 17:29
|
#67
|
Lion's Arch Merchant
|
anyone?
|
|
|
Jul 11, 2006, 06:27 PM // 18:27
|
#68
|
Furnace Stoker
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
|
Quote:
Originally Posted by sumasage
Does the point of view on sundering changed now that it is 20/20 instead of 10/10?
|
Well, think about it. On that same warrior with 100 AL. a 20/20 mod will give a 50% damage boost 20% of the time making a net 10% boost on high AL targets. An elemental will still do +25% every hit, and vampiric or frenzy-zealous still adds more damage. 20/20 is 4 times as strong as 10/10 (*2 chance, *2 strength). From .207 DPS increase that gives .828 damage boost. This still isn't remotely close to the 3 or 4 DPS increase from other mods, therefore sundering still sucks except as a switch weapon.
|
|
|
Jul 11, 2006, 09:31 PM // 21:31
|
#69
|
Krytan Explorer
Join Date: Mar 2006
Guild: The Amazon Basin
Profession: R/Me
|
Originally Posted by Fender
posted this in another thread, but it is probably worth repeating here, with a little more information.
Against an AL 60 target w/ perfect vamp your damage increases over base by:
sword 8.8%
axe 8.4%
hammer 9.7%
bow 12.4%
Against an AL 60 target w/ perfect 20/20 sundering your damage increases over base by 4.6% for all weapons. Much better than the 1.1% a 10/10 sundering mod would get, but still well below vamp.
vamp vs AL 70
sword 10.4%
axe 10.0%
hammer 11.6%
bow 14.7%
sundering 20/20 vs AL 70 compared to base all weapons 6.4% (10/10 = 1.3%)
vamp vs AL 100
sword 17.6%
axe 16.9%
hammer 19.4%
bow 24.8%
sundering 20/20 vs AL 100 compared to base all weapons 8.3% (10/10 = 1.9%)
So, sundering still sucks, just not as much.
I copy and past this thing so much that I have it bookmarked.
|
|
|
Jul 11, 2006, 10:19 PM // 22:19
|
#70
|
Furnace Stoker
Join Date: May 2006
Profession: R/
|
Sundering is still pricey for the same reason +15% > 50% hp weapons are more expensive than +15% in stance, enchanted, hexed, vs hexed, etc. If you equip a sundering mod on your wep, you know that it will always perform the same in any situation, regardless of your build or your opponent's build. Vamp, zealous, elemental, and furious mods all require you to think about your build, what enemies you're facing, or in general keep tabs on more information than you would have had to otherwise. If you do this, they are better than sundering, however sundering is the better all-purpose no-thought-required mod, just as +15% > 50% hp is the best all-purpose mod, though some builds could utilize the other damage mods more effectively.
|
|
|
Jul 13, 2006, 07:33 AM // 07:33
|
#71
|
Wilds Pathfinder
|
In what all-purpose-situation is vampiric not better than sundering?
The only reason to use sundering is when you nothing else makes sense - say for example you are an interrupt ranger und therefore most of the time running around and interrupting every now and then.
vampiric and zealous would be bad because your arrows hit not often enough and elemental and condition stings make no sense. so you pick a nice sundering. but otherwise sundering sucks.
Last edited by Schorny; Jul 13, 2006 at 07:35 AM // 07:35..
|
|
|
Jul 29, 2006, 12:46 AM // 00:46
|
#72
|
Banned
Join Date: Feb 2006
Location: England
Guild: Leteci is [sexy]
Profession: Mo/
|
For your own sakes, go test sundering daggers against a necro, then go test vamp, then go test icy.
|
|
|
Aug 06, 2006, 07:01 AM // 07:01
|
#73
|
Forge Runner
Join Date: Apr 2006
Location: Western Australia.
Guild: Crystal Mountain [CM]
Profession: W/
|
Quote:
Originally Posted by LifeInfusion
I always knew sundering was useless and only good for selling so that you can buy 6 vampiric and other mods :P
|
q f t
|
|
|
Aug 11, 2006, 04:46 AM // 04:46
|
#74
|
Krytan Explorer
Join Date: Nov 2005
Location: a box
Guild: I hop around
Profession: W/D
|
Quote:
Originally Posted by Sixty
In general, sundering mods are bad. They provide very little benefit in comparison with other mods. First of all, there are only two classes that can even use a sundering mod: the ranger and the warrior. So, in order to explain how other mods can be better for you, consider this:
|
You forgot that assassins use sundering mods too.
|
|
|
Aug 11, 2006, 09:11 AM // 09:11
|
#75
|
Krytan Explorer
|
Quote:
Originally Posted by OP's post date
02-08-2006, 05:50 AM
|
Quote:
Originally Posted by Press release from the official Guild Wars site
ARENANET AND NCSOFT ANNOUNCE APRIL 28 AS GLOBAL RELEASE DATE FOR GUILD WARS FACTIONS
|
Remembering that the boards use the US system of listing the month before the day when quoting dates in a short form, you might want to pay more attention to the context of what you read; especially since someone already pointed out that Factions hadn't been released when this thread was started .
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 07:34 AM // 07:34.
|